Archive for Pico Projection

ODG R-8 and R-9 Optic with a OLED Microdisplays (Likely Sony’s)

ODG Announces R-8 and R-9 OLED Microdisplay Headsets at CES

It was not exactly a secret, but Osterhout Design Group (ODG) formally announce their new R-8 headset with dual 720p displays (one per eye) and R-9 headset with dual 1080p displays.  According to their news release, “R-9 will be priced around $1,799 with initial shipping targeted 2Q17, while R-8 will be less than $1,000 with developer units shipping 2H17.

Both devices use use OLED microdisplays but with different resolutions (the R-9 has twice the pixels). The R-8 has a 40 degree field of view (FOV) which is similar to Microsoft’s Hololens and the R-9 has about a 50 degree FOV.

The R-8 appears to be marketed more toward “consumer” uses with is lower price point and lack of an expansion port, while ODG is targeting the R-9 to more industrial uses with modular expansion. Among the expansion that ODG has discussed are various cameras and better real world tracking modules.

ODG R-7 Beam Splitter Kicks Image Toward Eye

With the announcement comes much better pictures of the headsets and I immediately noticed that their optics were significantly different than I previously thought. Most importantly, I noticed in the an ODG R-8 picture that the beam splitter is angled to kicks the light away from the eye whereas the prior ODG R-7 had a simple beam splitter that kicks the image toward the eye (see below).

ODG R-8 and R-8 Beam Splitter Kicks Image Away From Eye and Into A Curved Mirror

The ODG R-8 (and R-9 but it is harder to see on the available R-9 pictures) does not have a simple beam splitter but rather a beam splitter and curve mirror combination. The side view below (with my overlays of the outline of the optics including some that are not visible) that the beam splitter kicks the light away from the eye and toward partial curved mirror that acts as a “combiner.” This curve mirror will magnify and move the virtual focus point and then reflects the light back through the beam splitter to the eye.

On the left I have taken Figure 169 from ODG’s US Patent 9,494,800. Light from the “emissive display” (ala OLED) passes through two lenses before being reflected into the partial mirror. The combination of the lenses and the mirror act to adjust the size and virtual focus point of the displayed image. In the picture of the ODG R-8 above I have taken the optics from Figure 169 and overlaid them (in red).

According to the patent specification, this configuration “form(s) at wide field of view” while “The optics are folded to make the optics assembly more compact.”

At left I have cropped the image and removed the overlay so you can see the details of the beam splitter and curved mirror joint.  You hopefully can see the seam where the beam splitter appears to be glued to the curved mirror suggesting the interior between the curved mirror and beam splitter is hollow. Additionally there is a protective cover/light shade over the outside of the curved mirror with a small gap between them.

The combined splitter/mirror is hollow to save weight and cost. It is glued together to keep dust out.

ODG R-6 Used A Similar Splitter/Mirror

I could not find a picture of the R-8 or R-9 from the inside, but I did find a picture on the “hey Holo” blog that shows the inside of the R-6 that appears to use the same optical configuration as the R-8/R-9. The R-6 introduced in 2014 had dual 720p displays (one per eye) and was priced at $4,946 or about 5X the price of the R-8 with the same resolution and similar optical design.  Quite a price drop in just 2 years.

ODG R-6, R-8, and R-9 Likely Use Sony OLED Microdisplays

Interestingly, I could not find anywhere were ODG says what display technology they use in the 2014 R-6, but the most likely device is the Sony ECX332A 720p OLED microdisplay that Sony introduced in 2011. Following this trend it is likely that the ODG R-9 uses the newer Sony ECX335 1080p OLED microdisplay and the R-9 uses the ECE332 or a follow-on version. I don’t know any other company that has both a 720p and 1080p OLED microdisplays and the timing of the Sony and ODG products seems to fit. It is also very convenient for ODG that both panels are the same size and could use the same or very similar optics.

Sony had a 9.6 micron pixel on a 1024 by 768 OLED microdisplay back in 2011 so for Sony the pixel pitch has gone from 9.6 in 2011 to 8.2 microns on the 1080p device. This is among the smallest OLED microdisplay pixel pitches I have seen but still is more than 2x linearly and 4x in area bigger than the smallest LCOS (several companies have LCOS pixels pitches in the 4 micron or less range).

It appears that ODG used an OLED microdisplay for the R-6 then switched (likely for cost reasons) to LCOS and a simple beam splitter for the R7 and then back to OLEDs and the splitter/mirror optics for the R-8 and R-9.

Splitter/Combiner Is an Old Optic Trick

This “trick” of mixing lenses with a spherical combiner partial mirror is an old idea/trick. It often turns out that mixing refractive (lenses) with mirror optics can lead to a more compact and less expensive design.

I have seen a beam splitter/mirror used many times. The ODG design is a little different in that the beam splitter is sealed/mated to the curved mirror which with the pictures available earlier make it hard to see. Likely as not this has been done before too.

This configuration of beam splitter and curve mirror even showed up in Magic Leap applications such as Fig. 9 from 2015/0346495 shown at right. I think this is the optical configuration that Magic Leap used with some of their prototypes including the one seen by “The Information.

Conclusion/Trends – Turning the Crank

The ODG optical design while it may seem a bit more complex than a simple beam splitter, is actually probably simpler/easier to make than doing everything with lenses before the beam splitter. Likely they went to this technique to support a wider FOV.

Based on my experience, I would expect that ODG optical design will be cleaner/better than the waveguide designs of Microsoft’s Hololens. The use of OLED microdisplays should give ODG superior contrast which will further improve the perceived sharpness of the image. While not as apparent to the casual observer, but as I have discussed previously, OLEDs won’t work with diffractive/holographic waveguides such as Hololens and Magic Leap are using.

What is also interesting that in terms of resolution and basic optics, the R-8 with 720p is about 1/5th the price of the military/industrial grade 720p R-6 of about 2 years ago. While the R-9 in addition to having a 1080p display, has some modular expansion capability, one would expect there will be follow-on product with 1080p with a larger FOV and more sensors in a price range of the R-8 in the not too distant future and perhaps with integration of the features from one or more of the R-9’s add-on modules; this as we say in the electronics industry, “is just a matter of turning the crank.”

Microvision Laser Beam Scanning: Everything Old Is New Again

Reintroducing a 5 Year Old Design?

Microvision, the 23 year old “startup” in Laser Beam Scanning (LBS), has been a fun topic on this blog since 2011. They are a classic example of a company that tries to make big news out of what other companies would consider to not be news worthy.

Microvision has been through a lot of “business models” in their 23 years. They have been through selling “engines”, building whole products (the ShowWX), licensing model with Sony selling engines, and now with their latests announcement “MicroVision Begins Shipping Samples to Customers of Its Small Form Factor Display Engine they are back to selling “engines.”

The funny thing is this “new” engine doesn’t look very much different from it “old” engine it was peddling about 5 years ago. Below I have show 3 laser microvision engines from 2017, 2012, and 2013 to roughly to the same scale and they all look remarkably similar. The 2012 and 2017 engine are from Microvision and the 2013 engine was inside the 2013 Pioneer aftermarket HUD. The Pioneer HUD appears use a nearly identical engine and within 3mm of the length of the “new” engine. 


The “new” engine is smaller than the 2014 Sony engine that used 5 lasers (two red, two green, and one blue) to support higher brightness and higher power with lower laser speckle shown at left.  It appears that the “new” Microvision engine is really at best a slightly modified 2012 model, with maybe some minor modification and newer laser diodes.

What is missing from Microvision’s announcement is any measurable/quantifiable performance information, such as the brightness (lumens) and power consumption (Watts). In my past studies of Microvision engines, they have proven to have much worse lumens per Watt compared to other (DLP and LCOS) technologies. I have also found their measurable resolution to be considerably less (about half in horizontally and vertically) than they their claimed resolution.

While Microvision says, “The sleek form factor and thinness of the engine make it an ideal choice for products such as smartphones,” one needs to understand that the size of the optical engine with is drive electronics is about equal to the entire contents of a typical smartphone. And the projector generally consumes more power than the rest of the phone which makes it both a battery size and a heat issue.

Everything VR & AR Podcast Interview with Karl Guttag About Magic Leap

With all the buzz surrounding Magic Leap and this blog’s technical findings about Magic Leap, I was asked to do an interview by the “Everything VR & AR Podcast” hosted by Kevin Harvell. The podcast is available on iTunes and by direct link to the interview here.

The interview starts with about 25 minutes of my background starting with my early days at Texas Instruments. So if you just want to hear about Magic Leap and AR you might want to skip ahead a bit. In the second part of the interview (about 40 minutes) we get into discussing how I went about figuring out what Magic Leap was doing. This includes discussing how the changes in the U.S. patent system signed into law in 2011 with the America Invents Act help make the information available for me to study.

There should be no great surprises for anyone that has followed this blog. It puts in words and summarizes a lot that I have written about in the last 2 months.

Update: I listen to the podcast and noticed that I misspoke a few times; it happens in live interviews.  An unfathomable mistake is that I talked about graduating college in 1972 but that was high school; I graduated from Bradley University with a B.S. in Electrical Engineering in 1976 and then received and MSEE from The University of Michigan in 1977 (and joined TI in 1977).  

I also think I greatly oversimplified the contribution of Mark Harward as a co-founder at Syndiant. Mark did much more than just have desigeners, he was the CEO, an investor, and and the company while I “played” with the technology, but I think Mark’s best skill was in hiring great people. Also, Josh Lund, Tupper Patnode, and Craig Waller were co-founders. 

 

ODG R-9 (Horizon): 1080p Per Eye, Yes Really

Lazy Reporting – The Marketing Hyperbole’s Friend

While I have not ODG’s R-9 in person yet, I fully expect that it will look a lot better than Microsoft’s Hololens. I even think it will look better in terms of image quality than what I think ML is working on. But that is not the key point of this article.

But there is also a layer of marketing hyperbole and misreporting going on that I wanted to clear up. I’m just playing referee hear and calling it like a see them.

ODG 4K “Experience” with 2K (1080p) Per Eye


2016-12-28 Update – It appears I was a bit behind on the marketing hype vernacular being used in VR. Most VR displays today, such as Oculus, take a single flat panel and split it between two eyes. So each eye sees less than half (some pixels are cut off) of the pixels. Since bigger is better in marketing, VR makers like to quote the whole flat panel size and not the resolution per eye. 

ODG “marketing problem” is that historically a person working with near eye displays would talk in in terms of “resolution per eye” but this would not be as big by 2X as the flat panel based VR companies market. Rather than being at a marketing hype disadvantage, ODG apparently has adopted the VR flat panel vernacular, however misleading it might be. 


I have not met Jame Mackie nor have I watched a lot of his videos, but he obviously does not understand display technology well and I would take anything he says about video quality with a grain of salt. If should have understood that ODG’s R-9 has is not “4K” as in the title of his YouTube video: ODG 4K Augmented Reality Review, better than HoloLens ?. And specifically he should of asked questions when the ODG employee stated at about 2:22, “it’s two 1080p displays to each eye, so it is offering a 4K experience.

What the ODG marketing person was I think trying to say was that somehow having 1080p (also known as 2K) for each eye was like having a 2 times 2K or “4K equivalent” it is not. In stumbling to try and make the “4K equivalent” statement, the ODG person simply tripped over his own tongue to and said that there were two 1080p devices per eye, when he meant to say there were two 1080p devices in the glasses (one per eye). Unfortunately Jame Mackie didn’t know the difference and did not realize that this would have been impossible in the R-9’s form factor and didn’t follow up with a question. So the  false information got copied into the title of the video and was left as if it was true.

VRMA’s Micah Blumberg Asks The Right Questions and Get The Right Answer – 1080p Per Eye

This can be cleared up in the following video interview with Nima Shams, ODG’s VP of Headworn: “Project Horizon” AR VR Headset by VRMA Virtual Reality Media“. When asked by Micah Blumberg starting at about 3:50 into the video, “So this is the 4K headset” to which Nima Sham responds, “so it is 1080p to each eye” to which Blumberg astutely makes sure to clarify with, “so we’re seeing 1080p right now and not 4K” to which Nima Sham responds, “okay, yeah, you are seeing 2K to each eye independently“.  And they even added an overlay in the video “confirmed 2K per eye.” (see inside the read circle I added).

A Single 1080p OLED Microdisplay Per Eye

Even with “only” 1080p OLED microdisplay per eye with a simple optical path the ODG R-9 should have superior image quality compared to Hololens:

  1. OLEDs should give better contrast than Hololens’ Himax LCOS device
  2. There will be no field sequential color breakup with head or image movment as there can be with Hololens
  3. They have about the same pixels per arc-minute at Hololens but with more pixels they increase FOV from about 37 degrees to about 50 degrees.
  4. Using a simple plate combiner rather than the torturous path of Hololens’ waveguide, I would expect the pixels to be sharper and with little visible chroma aberrations and no “waveguide glow” (out of focus light around bright objects). So even though the angular resolution of the two is roughly the same, I would expect the R-9 to look sharper/higher resolution.

The known downsides compared to Hololens:

  1. The ODG R-9 does not appear to have enough “eye relief” to support wearing glasses.
  2. The device puts a lot of weight on the nose and ears of the user.

I’m not clear about the level of tracking but ODG’s R-9 does not appear to have the number of cameras and sensors that Hololens has for mapping/locking the real world. We will have to wait and see for more testing on this issue. I also don’t have information on how comparable the level of image and other processing is done by the ODG relative to Horizon.

Conclusion

Micah Blumberg showed the difference between just repeating what he is told and knowing enough to ask the right followup question. He knew that ODG had a 4K marketing message was confusing and that what he was being told was at odds with what he was being told so he made sure to clarify it. Unfortunately while James Makie got the “scoop” on the R-9 being the product name for Horizon, he totally misreported the resolution and other things in his report (more on that later).

Lazy and ill informed reporters are the friend and amplifier of marketing hyperbole. It appears that ODG is trying to equate dual 1080p displays per eye with being something like “4K” which is really is not. You need 1080p (also known as 2K) per eye to do stereo 1080p, but that is not the same as “4K” which which is defined as 3840×2060 resolution or 4 times the spatial resolution of 1080p. Beyond this, qualifiers of like “4K “Experience” which has no real meaning are easily dropped and ill informed reporters will report it as “4K” which does have a real meaning.

Also, my point is not meant to pick on ODG, they just happen to be the case at hand. Unfortunately, most of the display market is “liars poker.” Companies are fudging on display specs all the time. I rarely see a projector that meets or exceeds it “spec” lumens. Resolutions are often spec’ed in misleading ways (such as specifying the input rather than the “native” resolution). Contrast is another place were “creative marketing” is heavily used. The problem is that because “everyone is doing it” people feel they have to just to keep up.

The problem for me comes when I have to deal with people that have read false or misleading information. It gets hard to separate truth from marketing exaggeration.

This also goes back to why I didn’t put much stock in the magazine reports about Magic Leap looked. These reports were made by people that were easy to impress and likely not knowledgeable about display devices. They probably could not tell the display resolution by 2X in each direction or would notice even moderately severe image problems. If they were shown a flashy looking demo they would assume it was high resolution.

One More Thing – Misleading/Fake “True Video”

It will take a while to explain (maybe next time), I believe the James Makie video also falsely indicates at 2:29 in the video (the part with the cars and the metal balls on the table), that what is being shown is how the ODG R-9 works.

In fact, while the images of the cars and balls are generated by the R-9, there tracking of the real world and the reflections off the surfaces are a well orchestrated FAKE. Basically they were playing a pre-rendered video though the glasses (so that part is likely real). But clear and black boxes on the table where props there to “sell the viewer” that this was being rendered on the fly.  There also appears to be some post-processing in the video. Most notably, it looks like the black box was modified in post production. There are several clues in the video that will take a while to explain.

To be fair to ODG, the video does not claim to not be fake/processed, but the way it is presented within Jame Makie’s video is extremely misleading to say the least. It could be that the video was taken out of context.

For the record, I do believe the video starting at 4:02 which I have analyze before is a genuine through the optics video and is correctly so identified on the video. I’m not sure about the “tape replacement” video at 3:23, I think it may be genuine or it could be some cleaver orchestrating.

Kopin Entering OLED Microdisplay Market

Kopin Making OLED Microdisplays

Kopin announced today that they are getting into the OLED Microdisplay business. This is particularly notable because Kopin has been a long time (since 1999) manufacture of transmissive LCD microdisplays used in camera viewfinders and near eye display devices. They also bought Forth Dimension Displays back in 2011, a maker of high resolution ferroelectric reflective LCOS used in higher end near eye products.

OLED Microdisplays Trending in AR/VR Market

With the rare exception of the large and bulky Meta 2, microdisplays, (LCOS, DLP, OLED, and transmissive LCD), dominate the AR/MR see-through market. They also are a significant factor in VR and other non-see-through near eye displays

Kopins entry seems to be part of what may be a trend toward OLED Microdisplays used in near eye products. ODG’s next generation “Horizon” AR glasses is switching from LCOS (used in the current R7) to OLED microdisplays. Epson which was a direct competitor to Kopin in transmissive LCD, switched to OLED microdisplays in their new Moverio BT-300 AR glasses announced back in February.

OLED Microdisplays Could Make VR and Non-See-Through Headsets Smaller/Lighter

Today most of the VR headsets are following Oculus’s use of large flat panels with simple optics. This leads to large bulky headsets, but the cost of OLED and LCD flat panels is so low compared to other microdisplays with their optics that they win out. OLED microdisplays have been far too expensive to compete on price with the larger flat panels, but this could change as there are more entrants into the OLED microdisplay market.

OLEDs Don’t Work With Waveguides As Used By Hololens and Magic Leap

It should be noted that the broad spectrum and diffuse light emitted by OLED is generally incompatible with the flat waveguide optics such as used by Hololens and is expected from Magic Leap (ML). So don’t expect to see these being used by Hololens and ML anytime soon unless they radically redesign their optics. Illuminated microdisplays like DLP and LCOS can be illuminated by narrower spectrum light sources such as LED and even lasers and the light can be highly collimated by the illumination optics.

Transmissive LCD Microdisplays Can’t Compete As Resolution Increases

If anything, this announcement from Kopin is the last nail in the coffin of the transmissive LCD microdisplay in the future. OLED Microdisplays have the advantages over transmissive Micro-LCD in the ability to go to higher resolution and smaller pixels to keep the overall display size down for a given resolution when compared to transmissive LCD. OLEDs consume less power for the same brightness than transmissive LCD. OLED also have much better contrast. As resolution increases transmissive LCDs cannot compete.

OLEDs Microdisplays More Of A Mixed Set of Pros and Cons Compared to LCOS and DLP.

There is a mix of pro’s and con’s when comparing OLED microdisplays with LCOS and DLP. The Pro’s for OLED over LCOS and DLP include:

  1. Significantly simpler optical path (illumination path not in the way). Enables optical solutions not possible with reflective microdisplays
  2. Lower power for a given brightness
  3. Separate RGB subpixels so there is no field sequential color breakup
  4. Higher contrast.

The advantages for LCOS and DLP reflective technologies over OLED microdisplays include:

  1. Smaller pixel equals a smaller display for a given resoluion. DLP and LCOS pixels are typically from 2 to 10 times smaller in area per pixel.
  2. Ability to use narrow band light sources which enable the use of waveguides (flat optical combiners).
  3. Higher brightness
  4. Longer lifetime
  5. Lower cost even including the extra optics and illumination

Up until recently, the cost of OLED microdisplays were so high that only defense contractors and other applications that could afford the high cost could consider them. But that seems to be changing. Also historically the brightness and lifetimes of OLED microdisplays were limited. But companies are making progress.

OLED Microdisplay Competition

Kopin is long from being the first and certainly is not the biggest entry in the OLED microdisplay market. But Kopin does have a history of selling volume into the microdisplay market. The list of known competitors includes:

  1. Sony appears to be the biggest player. They have been building OLED microdisplays for many years for use in camera viewfinders. They are starting to bring higher resolution products to the market and bring the costs down.
  2. eMagin is a 23-year-old “startup”. They have a lot of base technology and are a “pure play” stock wise. But they have failed to break through and are in danger of being outrun by big companies
  3. MicoOLED – Small France startup – not sure where they really stand.
  4. Samsung – nothing announced but they have all the technology necessary to make them. Update: Ron Mertens of OLED-Info.com informed me that I was rumored that the second generation of Google Glass was considering a Samsung OLED microdisplay and that Samsung had presented a paper going back to 2011.
  5.  LG – nothing announced but they have all the technology necessary to make them.

I included Samsung and LG above not because I have seen or heard of them working on them, but I would be amazed if they didn’t at least have a significant R&D effort given their sets of expertise and their extreme interest in this market.

For More Information:

For more complete information on the OLED microdisplay market, you might want go to OLED-info that has been following both large flat panel and small OLED microdisplay devices for many years. They also have two reports available, OLED Microdisplays Market Report and OLED for VR and AR Market Report.

For those who want to know more about Kopin’s manufacturing plan, Chris Chinnock of Insight Media has an interesting article outlining Kopin’s fabless development strategy.

Magic Leap and Hololens and LCOS

LCOS Used In Hololens and Likely Magic Leap

It is well known that Microsoft’s Hololens uses two Himax manufactured Field Sequential Color (FSC) LCOS microdisplays. Additionally there are reports, particularly from KGI Securities analyst Ming-Chi Kuo as reported in Business Insider that Magic Leap (ML) is also using Himax’s LCOS. Further supporting this is that of all ML patent applications, ML patent application US 2016/0327789 which uses LCOS best fits the available evidence.

I have now from some additional evidence that ML is likely using LCOS. After discussing this new ML evidence, I will relay some Microsoft Hololens 2nd generation (or lack thereof) rumors.

Patent Application Tends To Confirm Magic Leaps Use of Field Sequential LCOS

I came across a bit of a strange patent that seems to confirm that ML is using field sequential color (FSC) LCOS. The patent application US 2016/0241827 was filed in January 2015 just 3 months before the lead inventor, Michael Kass then a ML Fellow, left ML. From what I can tell from their public LinkedIn profiles, Mr. Kass and his fellow inventor both worked on software at ML and not hardware and neither one has any background in hardware.

The patent application is directed towards reducing “Color-Breakup” for color sequential displays and shows an LCOS implementation. The concept they are proposing is at least 15 years old that I know of and it is well known to people in the projection industry that DLP’s projectors had “white segment” color wheels and later with LED illumination. Additionally the way they arranged the LEDs in their diagram above with 3 separate LEDs going to a dichroic mirror is how it is done for front projectors and not for a near eye display. The question I had on finding this application was:

Why are two ML people working on software with only a rudimentary knowledge display design and located in California filing for a patent on an “improvement” for field sequential color?

The only logical answer I could come up with is that they had look through ML prototypes that used an LCOS system and were bothered by seeing color breakup. I’m guessing they were told it was LCOS but did not know how it was designed so they grabbed a LCOS design off the internet (only one for a front projector and not for near eye). They didn’t know the history of FSC projectors using white segments, so they re-invented the 15+ year old concept of adding a “white” period where all the RGB colors are on in order to help reduce color breakup.

For bonus speculation, why did the lead inventor Mr. Kass who had only a month before filing this patent been promoted “Distinguished Fellow” then leave only 3 months after filing the provisional patent? Perhaps, just perhaps, he did not like the color breakup he was seeing (just a guess)?

It should be noted that it has been nearly two years since the provisional application was filed which would give ML time to change. But I doubt they could totally change directions as they would be too far down the road with the rest of the design. At least if, as they claim, they will have a product out “soon.” They might change the type of LCOS device either in resolution or manufacturer but it would seem unlikely that they could totally change the technology.

Hololens Rumored 2nd Generation Delayed?

There was a lot of talk that Hololens, after announcing that Hololens would be focusing first on business applications, would be coming out with a 2nd generation Hololens next year. This sometimes gets conflated with the 2nd generation being a “consumer version.” But apparently the costs to make Hololens are high particularly  with the custom waveguides having very low yield.

The recent scuttlebutt is that expected 2nd generation is on hold while Microsoft management figures out what they want to do with Hololens. For those that were hoping for a Consumer edition, the idea of focusing on “enterprise/business” sounds scarily similar to what Google did with Google Glass when if realized it did not have a high volume market. While Microsoft is continuing to expand sales of Hololens for businesses worldwide, one gets the feeling that Microsoft is trying to figure out if Hololens will have the size market anytime soon that is worthy of a company Microsoft’s size.

Update Dec 20, 2017 – I posed a question on the Reddit Hololens subgroup about finding a public source for issues with Himax and Hololens and they pointed to “A component maker suffers as Microsoft develops next-gen HoloLens” by Kevin Parrish on Dec. 14, 2017 in Digital Trends. In the article they cited Himax CEO Jordan Wu stating, “near-term headwinds” due to a “major AR customer’s shift in focus to the development of future-generation devices.” This would seem to imply that the “AR Customer,” of which Hololens is the most notable/likely, is switching from using a 720p to their new 1080p device on a Gen. 2 Hololens.  

Mixed Bag for Himax’s LCOS

So there is mounting evidence that ML is using LCOS and the most likely manufacturer is Himax. I have had some people write me that ML switched from Himax but I don’t know how credible their sources may be, so this I would categorize as rumor right now.

Either way, Himax can’t be shipping a lot of LCOS to ML right now. The lack of volume coming out of Hololens also means that there are not big new orders from Microsoft for Himax panels.

Meeting At CES 2017 January 5th to 8th

I have had a number of people ask if I was going to CES 2017 in Las Vega and we could meet. I’m going to be at the show from January 5th through the 8th.

If you would like to meet, please email me at info@kguttag.com.

If possible, please include you contact information, reason you or your company wants to meet, and the best dates, times, and if you have a place where you would like to meet if you have a preference.

 

Magic Leap CSI: Display Device Fingerprints

Introduction

I have gotten a lot of questions as to how I could be so sure that Magic Leap (ML) was using Micro-OLEDs in all their “Through Magic Leap Technology” and not say a scanning fiber display as so many had thought. I was in a hurry to get people to the conclusion. For this post, I am going to step back and show how I knew. When display devices have video and still pictures taking whit a camera, every display type has its own identifiable “fingerprint” but you have to know where to look.

Sometimes in video it might only be a few frames that give the clue as to the device being used. In this article I am going cropped image from videos for most of the technologies that capture their distinctive artifacts as captured by the camera, but for laser scanning the distinctive artifacts are best seen in the whole image so I am going to use thumbnails size images.

This article should not be new information to this blog’s readers, but rather it details how I knew what technology was in the ML through “the technology” videos. For the plot twist at the end, you have to know to parse ML’s words, as in “the technology” is not what they are planning on using in their actual product. The ML “through the technology videos” are using totally different technology than what they plan to use in the product.

Most Small Cameras Today Use a Rolling Shutter

First it is important to understand that cameras capture images much differently than the human eye. Most small cameras today, particularly those in cell phones, have a “rolling shutter.” Photography.net has a good article describing a rolling shutter and some of its effects. A rolling shutter captures a horizontal band of pixels (the width of this band varies from camera to camera) as it scans down vertically. With “real world analog” movement this causes moving objects to be distorted. This happens very famously with airplane propellers (above right). With the various display technologies they will reveal different effects.

OLEDs (And color filter LCDs)

When an object moves on a display device the same object in the digital image will jump in its location between the two frames displayed. If the rolling shutter is open when the image is changing, the camera will capture a double image.  This is shown classically with the Micro-OLED device from an ODG Horizon prototype. The icons and text in the image was moving vertically and the camera captured contend from two frames. Larger flat panel OLEDs work pretty much the same way as can be see in this cropped image from a Meta 2 headset at right.

From a video image artifact point of view, it is hard to distinguish the artifacts with a rolling shutter camera between OLED and color filter (most common) LCDs. Unlike old CRTs and scanning systems, OLEDs and LCD don’t have any “blanking” where there is no image. They just simply quickly row by row change the RGB (and White sometimes) sub-pixels of the image from one frame to the next (this video taken with a high speed camera demonstrates how it works).

Color Field Sequential DLP and LCOS

DLP and LCOS devices used in near eye displays use what is known as “field sequential color” (FSC). They have one set of “mirrors” and in rapid sequence display only the red sub-image and flash a red light source (LED or laser) and then repeat this for green and blue. Generally they sequence these very rapidly and usually repeate the red, green, and blue sub-images multiple times so the eye will fuse the colors together even if there is motion. If the colors are not sequenced fast enough (and for many other reasons that would take too long to explain), a person’s eye will not fuse the image and they will see fringing of colors in what is known as  “field sequential color breakup,” also known pejoratively as “the rainbow effect”. Due to the way DLP and LCOS works, LCOS does not have to sequence quite as rapidly to get the images to fuse in the human eye which is a good thing because they can’t sequence as fast as DLP.

In the case of field sequential color when there is motion, the camera can capture the various sub images individually as seen above-left of the Hololens that uses FSC LCOS. As seen it looks sort of like print were the various colors are shifted. IF you study the image you can even tell the color sequence.

Vuzix uses FSC DLP and has similar artifacts but they are harder to spot. Generally DLPs sequence their colors faster than LCOS (by about 2x) so it can be significantly harder to capture them (that is a clue to if it is DLP or LCOS). On the right, I have captured two icons when sill and when they are moving and you can see how the colors separate. You will notice that you don’t see all the colors because the DLP is sequencing more rapidly that the Hololens LCOS.

DLP and LCOS also have “blanking” between colors where the LEDs (and lasers maybe in the future) are turned off while the color sub-images are changing. The blanking is extremely fast and will only be see using high speed cameras and/or setting a very fast shutter time on a DLSR.

DLP and LCOS for Use with ML “Focus Planes”

If you have a high speed camera or other sensing equipment you can tell even more about the differences between the way in which DLP and LCOS generate field sequential color. But a very important aspect for Magic Leap”s time sequential focus planes is that DLP an sequence fields much faster than LCOS and thus support more focus planes.

I will be getting more into this in a future article, but to do focus planes with DLP or LCOS, Magic Leap will have to trade repeating the same single color sub-images for different images corresponding to different focus planes. The obvious problem for those that understand FSC, that the color field rates will become so low that color breakup (the rainbow effect) would seem inevitable.

Laser Beam Scanning

Laser scanning systems are a bit like old CRTs, they scan from top to bottom and then have a blanking time while the scanning mirror retraces quickly to the top corner. The top image on the left was taken with DSL at a 1/60th of a second shutter speed that reveals the blanking roll bar (called a roll bar because it will be in a different place if the camera and video source are not running at exactly the same speed).

The next two images were taken with a rolling shutter camera of the exact same projector. The middle image shows a dark wide roll bar (it moves) and the bottom image shows a thin white roll-bar. These variations from the same projector and camera are due to the frame rates generated by the image and/or the camera’s shutter rate.

Fiber Scanning Display (FSD) Expected Artifacts

FSD displays/projectors are so rare that nobody has published a video of them. Their scan rates are generally low and they have “zero persistence” (similar to the to laser scanning) and they would look horrible in a video which I suspect is why no one has published a video of them.

I they were video’ed I would expect a circular blanking effect similar to the laser beam scanning but circular. Rather than rolling vertically it would “roll” from center to the outside or vice versa. I have put a could of very crudely simulated whole frame images at left.

So What Did the Magic Leap “Through The Technology” Videos Use?

There is a obvious artifact match between the artifacts in all the Magic Leap “Through the Technology” videos and OLEDs (or filter LCD which are much less common in near eye displays). You see the distinctive double image with no color breakup.

Nowhere on any frames can be found field sequential color artifacts. So this rules out FSC DLP and LCOS.

In looking at the whole frame videos you don’t see any roll-bars effects of any kind. So this totally rules out both laser beam scanning and fiber scanning displays.

We have a winner. The ML through the technology videos could only be done with OLEDs (or color filter LCDs).

But OLEDs Don’t Work With Thin Waveguides!!!

Like most compelling detective mysteries there is a plot twist. OLEDs unlike LCOS, DLP, and Laser Scanning output wide spectrum colors and these don’t work with the thin waveguides like the Photonic Chip that Rony Abovitz, ML CEO, likes to show.

This is how it became obvious that while the “Through The Magic Leap Technology” videos were NOT using the same “Magic Leap Technology” as Magic Leap is planning to use for their production product. And this agrees with the much publicized ML Article from “The Information.”

Appendix – Micro HTPS LCD (Highly Unlikely)

I need to add, just to be complete, that theoretically they could use color filter HTPS LCDs illuminated by either LEDs or lasers to get a narrow spectrum and fairly colliminated light that might work with the waveguide.  They would have similar artifacts to those seen in the ML videos. EPSON has made such a device illuminated by LEDs that was used in their earlier headsets, but even EPSON that is moving to Micro-OLEDs for their next generation. I’m not sure the HTPS could support frame rates high enough to support focus planes.  I think therefore that using color filter HTPS panels while theoretically possible is highly unlikely.

Magic Leap Shout Out?: Grumpy Mouse Tech Blogger Here

grumpy-mouse-tech-bloggerI have been very busy the last few days and just realize it looks like I got a shout out Tweet from Rony Abovit, the CEO of Magic Leap. On the evening of Dec. 8th, 2016 he wrote, “To a few of the grumpy mouse tech blogger writers: you too will get to play the real thing when we ship.” As far as I am aware, I’m the only “tech blogger” that has been critical of what Magic Leap is doing and on the off-chance that Mr. Abovit did not know of my blog before, it was the only tech blog that was critical of Magic Leap cited in the “The Information” Article by Reed Albergotti that appeared on the 8th.

Mr. Albergotti is an writer for a legitimate news source and not a blogger. Maybe Mr. Abovit was trying to put him down as a “mere blogger” or was his petulant way to try and put down both of us.

In any event, is this the right way for a CEO who has raised $1.4B to strike back at writers he disagreed with?  Why can’t he be specific about with  whom and what he disagrees?  The best he could muster is an ad hominem attack and a bunch of unverifiable whistling in the dark tweets.

I’ve been laying out my proof in this blog. I was only trying to answer the question, “what is Magic Leap doing?” because as I knew that almost all the existing writing about Magic leap was doing was wrong and I thought it would be a fun to be the first to solve the puzzle. If I figured out they were doing something great, I would have reported it. But what I found as I studied the patents, technical material and the released Magic Leap’s videos combined my technical experience in the field, their whole technical story related to the display started to unravel.

Magic Leap: “The Information” Article

The Information: The Reality Behind Magic Leap

the-information-magic-leap-dec-8-2016-coverThe online news magazine “The Information” released the article “The Reality Behind Magic Leap” on Dec. 8th, 2016, by Reed Albergotti and in the story gave a link to this blog. So you may be a new reader.  The article appears to be well researched and I understand that “The Information” has a reputation as a reliable news source. The article also dovetails nicely on the business side with what I have been discussing with this blog on the technical side. The magazine is a paid publication but there is a summary on The Verge along with their added commentary and a lot of the text from the article has shown up in discussion forums about Magic Leap (ML).

For this blog post, I am going to try put 2+2 together between what I have figured out on the technical side and what Mr. Albergotti reported on the business side. Note, I have not seen what he as seen so I am reading between the lines somewhat but hopefully it will give a more complete picture.

The Magic Leap Prototypes

The article states “Magic Leap CEO Rony Abovitz acknowledged that the prototypes used different technology.” This blog has identified that the early prototypes as:

  1. ml-495-applicationA DLP based prototype that uses a variable focus lens to produce “focus planes” by generating different images for different distances and changing the focus between images and supported maybe 3 to 6 focus planes. This is probably their earliest one and is what the article calls “The Beast” and described as the “size of a refrigerator.”
  2. One or more OLED base variations once again using an electrically controlled focus element where ML made a smaller helmet version. The article discussed only one version, dubbed “WD3” but I suspect that they had variations of this one with different capabilities (as in maybe a WD1, WD2, WD3 and maybe more). I believe based on the video evidence a version that could only change focus was used for their Oct. 14, 2015 through the technology” video.  Their later “A New Morning” and “Lost Droids” videos appear to use an Mico-OLED based optics that supported at least two simultaneous focus planes by running the OLED at 120hz to generate two 60hz sequential “focus plane” images and changing the focus be each one.
  3. ml-slm-beam-splitter-lcos-type-optics-colorThe LCOS version that is using their “Photonic Chip” and supports about 2 focus planes with no moving focusing optics (according to the article); what the article dubbed the “PEQ” prototype.

If you want to get more into the gory technical details on how the above work, I would suggest one of my earlier articles titled “Magic Leap – Separating Magic and Reality“. And if you really want to get dirty, read the ML patent applications they reference but be prepared for a long read as they they cover a lot of totally different concepts.

As this blog has been reporting (and for which I have gotten criticism on some of the on-line discussion forms), the must discussed “fiber scanning display” (FSD) has not been perfected and with it any chance of making the “light field display” ML has talked so much about. Quoting the article,”Magic Leap relegated the fiber scanning display to a long-term research project in hopes that it might one day work, and significantly pared back on its light field display idea.

Possible Scenario – A Little Story

Based on my startup and big company experiences, I think I understand roughly how it went down. Please take the rest of this section as reasonable speculation and reading between the lines of known information. So I am going to play Columbo (old TV series reference) below to give my theory of how it went down.

Startups have sometimes been described as “Jumping out of a plane and sewing a parachute on the way down.” This appears to be the case with Magic Leap. They had a rough idea of what they wanted to do and were able to build an impressive demo system and with some good hand waving convince investors they could reduce it to a consumer headset.

They found Brian Schowengerdt, co-founder and Chief Scientist, who worked on the fiber scanning display (FSD) technology and the issue of vergence and accomodation at the University of Washington to join. Mr. Schowengerdt is clearly a smart person that added a lot of credibility to Rony Abovitz’s dreams. The problem with “university types” is that they often don’t appreciate what it takes to go from R&D to a real high volume product.

The “new optical people” built “The Beast” prototype using DLP’s and electrical controlled focusing lenses to support multiple focus plane, to address the vergence and accommodation issue. They then used the “Jedi Hand Wave Mind Trick” (ordinary hand waving may not be enough) to show the DLP engine, the crude low resolution FSD display from the U of W, some non-functional waveguides, and a mock-up of how wonderful it would be someday with a simple application of money and people (if you can dream it you can build it, right?).

This got them their “big fish,” Google who was attuned to the future of near eye displays with their investment in Google Glass and all the big noise with Oculus Rift. There is phenomenal FoMO (Fear of Missing Out) going on with AR/VR/MR  The fact they got a lot of money from a big name company became it own publicity and fund raising engine. ML then got showered with money and that they hoped could cover the bet. Have Google invest publicly also became its own shield against any question of whether it would work.

All the money gave them a lot of altitude to try and build the proverbial parachute on the way down. But sometimes the problem is harder than all the smart people and money can solve. As I have pointed out on this blog, making the fiber scan display work at high resolution is no small task if not impossible. They came to realize this at some point, probably early on, that FSD were not going to happen in a meaningful time frame.

So “plan B” became to use an existing working display technology to give a similar visual effect, even if much reduced in resolution. The beast is way to big and expensive to cost reduce and then need to have more demo systems that are easier to make.

So then they make the WDx based on OLEDs. But there is fatal flaw with using OLEDs (and it tripped me up at first when looking at the videos). While OLED make the design much easier and smaller the don’t work due to the nature of the they put out with the wonderfully flat waveguides (what ML calls their “Photonics Chip”) that ML has convince investors are part of their secret sauce.

So if they couldn’t use the Photonics Chip with OLEDs and the FSD is a no-go, what do you tell investors, both of your secret sauces are a bust? So in parallel they are working on plan “C” which is to use LCOS panels with LED light sources that will work with some type of waveguide which they will dub the “Photonics Chip”.

But then there is a fly in the ointment. Microsoft starts going public with their Hololens system making Magic Leap look like they are way behind the giant Microsoft that can spend even more money than ML can raise. They need to show something to stay relevant. They start with totally fake videos and get called on the carpet for being obviously fake. So they need a “Magic Leap Technology” (but not the optics they are actually planning on using) demo.

The “Beast System” with it DLP’s and field sequential color will not video well. The camera will reveal to any knowledgeable expert what they are using. So for the video they press into service the WDx OLED systems that will video better. By cleaver editing and only showing short clips, they can demonstrate some focus effects while not showing the limitations of the WDx prototypes. These videos then make ML seem more “real” and keep people from asking too many embarrassing questions.

A problem jhere is that LCOS is much slower than DLP’s and thus they may only be able to support about 2 focus planes. I also believe from 16 years working with LCOS that this likely to look like crap to the eye due to color field breakup; but reapplying the Jedi Mind Trick, maybe two focus planes will work and people won’t notice the color field breakup. And thus you have the PEQ which still does not work well or would be demoing with it rather than the helmet sized WD3.

I suspect that Reed Albergotti from “The Information” had gotten the drop on ML by doing some good investigative journalism work. He told them he was going to run with the story and ML decided to try see if they could do damage control and invited him in. But apparently he was prepared and still saw the holes in their story.

Epilogue: It sounds like Mr. Schowengerdt has been put off to the side having served is usefulness in raising money. They used the money to hire other optical experts who knew how to design the optics they would actually be using. He may be still playing around the FSD to keep the dream alive of a super high resolution display someday and maybe the the next to impossible high resolution light fields (I would suggest reading “The Horse Will Talk Fable” to gain insight into why they would keep doing this as an “R&D” program).

I’m probably a little off in the details, but it probably went down something like the above. If not, hopefully you found it an amusing story. BTW, if you want to make a book and or movie out of this original story please consider it my copyrighted work (c) 2016 (my father was and two brothers are Patent Lawyers and I learned about copyright as a small child at my fathers knee).

Lessons Learned

In my experience startups that succeed in building their product have more than a vague idea of what they want to do and HOW they are going to do it. They realize that money and smart people can’t cure all ills. Most importantly they understand where they have risk and then only have at most A SINGLE serious risk. They then focus on making sure they covering that risk. In the case of Magic Leap, they had multiple major risks in many different areas. You can’t focus on the key risk because there so many and it is a prescription for product failure no matter how much money is applied.

Its even possible the “smart money” that invested realized that ML realized that they were unlikely to totally succeed but thought with money and smart people they might spin out some valuable technology and/or patents. The “equation works” if they multiply a hoped by $100B/year market by even a small chance of success. If a big name places what is for them a small bet, it is surprising how much money will follow along assuming the big name investor had done all the hard work of due diligence.

Even if they get paste the basic technology risk get the PEQ running. We they will then have the problem of building a high volume product, worse yet they are building their own factory. And then we have the 90/90 rule which states, “it takes 90% of the effort to get 90% of the way there and then another 90% to solve the last 10%.” When you have a fully working prototype that behaves well (which by the reports in ML has NOT achieved yet) you have just made it to the starting line; then you have to make it manufacturable at a reasonable cost and yield. Other have said it is really 90/90/90 where there is a third 90%. This is where many a Kickstarter company has spun their wheels.